Urban Terror's - Misu and her funstuff!

Round 3: Characters and Appearance

Misu's Race and Model Number

Misu is the 1 player model for the red race here is her picture and fun stuff she can has.  To use her model goto the console and type:

/racered 1

Or select her from the Graphic User Interface (GUI).

 

Misu - racered 1

 

Misu's Fun Stuff. 

To use her funstuff goto the console and type:

/funred ITEM_NAME

Where the ITEM_NAME equals the text under te picture.  Please note that you can mix and match multiple funstuff Items (as long as they do not conflict with each other). So you can have a hat and the ninja mask, simply separate the ITEM_NAME(s) with commas.

/funred ITEM1,ITEM2,ITEM3

A note about helmets some of the funstuff will not work (or be visible) when wearing a helmet.



sarah_pimppk

pimppk

sarah_bartsrd

bartsrd

sarah_cears

cears

sarah_ponygn

ponygn

sarah_bartsbk

bartsbk

sarah_ponyrd

ponyrd

sarah_pimpgn

pimpgn

sarah_bartsor

bartsor

sarah_piratehat

piratehat

sarah_pimpor

pimpor

sarah_ponypk

ponypk

sarah_patch

patch

sarah_Diablo

Diablo

sarah_touqrd

touqrd

sarah_ninja

ninja

sarah_capgn

capgn

sarah_ponyor

ponyor

sarah_eyepatch1

eyepatch1

sarah_capbk

capbk

sarah_phat

phat

sarah_shades

shades

sarah_touqbk

touqbk

sarah_capor

capor

sarah_bartspk

bartspk

sarah_pimprd

pimprd

sarah_viking

viking

sarah_pimpbk

pimpbk

sarah_bartsgn

bartsgn

sarah_ponybk

ponybk

sarah_touqgn

touqgn

sarah_caprd

caprd

 

 

Script:

Here is a script that allows you to cycle through all the funstuff for Misu.

//  ================= misu Funstuff  ====================== by <taggedzi>
set misu_funstuff_0a "set funred ''; set misu_funstuff_0 vstr misu_funstuff_00"
set misu_funstuff_00 "set funred arab; set misu_funstuff_0 vstr misu_funstuff_01; wait 15; ut_echo Fun Stuff Item: ^6 arab;"
set misu_funstuff_01 "set funred bartsbk; set misu_funstuff_0 vstr misu_funstuff_02; wait 15; ut_echo Fun Stuff Item: ^6 bartsbk;"
set misu_funstuff_02 "set funred bartsgn; set misu_funstuff_0 vstr misu_funstuff_03; wait 15; ut_echo Fun Stuff Item: ^6 bartsgn;"
set misu_funstuff_03 "set funred bartsor; set misu_funstuff_0 vstr misu_funstuff_04; wait 15; ut_echo Fun Stuff Item: ^6 bartsor;"
set misu_funstuff_04 "set funred bartspk; set misu_funstuff_0 vstr misu_funstuff_05; wait 15; ut_echo Fun Stuff Item: ^6 bartspk;"
set misu_funstuff_05 "set funred bartsrd; set misu_funstuff_0 vstr misu_funstuff_06; wait 15; ut_echo Fun Stuff Item: ^6 bartsrd;"
set misu_funstuff_06 "set funred black; set misu_funstuff_0 vstr misu_funstuff_07; wait 15; ut_echo Fun Stuff Item: ^6 black;"
set misu_funstuff_07 "set funred capbk; set misu_funstuff_0 vstr misu_funstuff_08; wait 15; ut_echo Fun Stuff Item: ^6 capbk;"
set misu_funstuff_08 "set funred capgn; set misu_funstuff_0 vstr misu_funstuff_09; wait 15; ut_echo Fun Stuff Item: ^6 capgn;"
set misu_funstuff_09 "set funred capor; set misu_funstuff_0 vstr misu_funstuff_010; wait 15; ut_echo Fun Stuff Item: ^6 capor;"
set misu_funstuff_010 "set funred caprd; set misu_funstuff_0 vstr misu_funstuff_011; wait 15; ut_echo Fun Stuff Item: ^6 caprd;"
set misu_funstuff_011 "set funred cears; set misu_funstuff_0 vstr misu_funstuff_012; wait 15; ut_echo Fun Stuff Item: ^6 cears;"
set misu_funstuff_012 "set funred Diablo; set misu_funstuff_0 vstr misu_funstuff_013; wait 15; ut_echo Fun Stuff Item: ^6 Diablo;"
set misu_funstuff_013 "set funred ninja; set misu_funstuff_0 vstr misu_funstuff_014; wait 15; ut_echo Fun Stuff Item: ^6 ninja;"
set misu_funstuff_014 "set funred patch; set misu_funstuff_0 vstr misu_funstuff_015; wait 15; ut_echo Fun Stuff Item: ^6 patch;"
set misu_funstuff_015 "set funred phat; set misu_funstuff_0 vstr misu_funstuff_016; wait 15; ut_echo Fun Stuff Item: ^6 phat;"
set misu_funstuff_016 "set funred pimpbk; set misu_funstuff_0 vstr misu_funstuff_017; wait 15; ut_echo Fun Stuff Item: ^6 pimpbk;"
set misu_funstuff_017 "set funred pimpgn; set misu_funstuff_0 vstr misu_funstuff_018; wait 15; ut_echo Fun Stuff Item: ^6 pimpgn;"
set misu_funstuff_018 "set funred pimpor; set misu_funstuff_0 vstr misu_funstuff_019; wait 15; ut_echo Fun Stuff Item: ^6 pimpor;"
set misu_funstuff_019 "set funred pimppk; set misu_funstuff_0 vstr misu_funstuff_020; wait 15; ut_echo Fun Stuff Item: ^6 pimppk;"
set misu_funstuff_020 "set funred pimprd; set misu_funstuff_0 vstr misu_funstuff_021; wait 15; ut_echo Fun Stuff Item: ^6 pimprd;"
set misu_funstuff_021 "set funred ponybk; set misu_funstuff_0 vstr misu_funstuff_022; wait 15; ut_echo Fun Stuff Item: ^6 ponybk;"
set misu_funstuff_022 "set funred ponygn; set misu_funstuff_0 vstr misu_funstuff_023; wait 15; ut_echo Fun Stuff Item: ^6 ponygn;"
set misu_funstuff_023 "set funred ponyor; set misu_funstuff_0 vstr misu_funstuff_024; wait 15; ut_echo Fun Stuff Item: ^6 ponyor;"
set misu_funstuff_024 "set funred ponypk; set misu_funstuff_0 vstr misu_funstuff_025; wait 15; ut_echo Fun Stuff Item: ^6 ponypk;"
set misu_funstuff_025 "set funred ponyrd; set misu_funstuff_0 vstr misu_funstuff_026; wait 15; ut_echo Fun Stuff Item: ^6 ponyrd;"
set misu_funstuff_026 "set funred shades; set misu_funstuff_0 vstr misu_funstuff_027; wait 15; ut_echo Fun Stuff Item: ^6 shades;"
set misu_funstuff_027 "set funred touqbk; set misu_funstuff_0 vstr misu_funstuff_028; wait 15; ut_echo Fun Stuff Item: ^6 touqbk;"
set misu_funstuff_028 "set funred touqgn; set misu_funstuff_0 vstr misu_funstuff_029; wait 15; ut_echo Fun Stuff Item: ^6 touqgn;"
set misu_funstuff_029 "set funred touqrd; set misu_funstuff_0 vstr misu_funstuff_030; wait 15; ut_echo Fun Stuff Item: ^6 touqrd;"
set misu_funstuff_030 "set funred viking; set misu_funstuff_0 vstr misu_funstuff_0a; wait 15; ut_echo Fun Stuff Item: ^6 viking;"
set misu_funstuff_0 "set misu_funstuff_0 vstr misu_funstuff_0a"
// bind KP_HOME "vstr misu_funstuff_0"

To use simply uncomment the last line (the bind) and select the key you wish to use for cycling. Make sure you have selected the alda character for this to work!


This file was last updated: "November 15, 2009, 11:53 pm"