Urban Terror 4.1

Ultimate Guide to Configuration and Scripting

Round 3: Characters and Appearance (Funstuff)

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This is a guide to selecting a player model (aka skin) and possible "funstuff" for the First Person Shooter (FPS) video game Urban Terror. 

Setting your "Race" and Player Model

In Urban Terror the variable used to change or select your player model is called "race", you can chose from "raceblue" (aka SWAT) or "racered" (aka Bad Guys).  Here is the syntax and the how to use this command:

racered #

raceblue #

The numbers call out which player model you wish to use for that race, here are the available options.:

Blue:  0 = Alda, 1 = Carla, 2 = Tom, 3 = Tashiki

Red: 0 = Sarah, 1 = Misu, 2 = Rafiq, 3 = Denzel

So as an example if I wanted to be the character "Misu" I would type in the console (remember to omit the "/" if in a config file):

/racered 1

As a note you can change models within the same race at any point during game play. You can only switch "race" when spawning.

Arm Bands

In the game you can wear an arm-band if the server allows it. Some servers "lock" the arm band colors, or use the arm bands to specifiy certain rolls in the game.  The color of the arm band (as well as the color of your arrow on the minimap) is specified with the cvar:

cg_rgb # # #

Where the # # # are Red Green and Blue values.  Numbers can be specified in a range from 0-1 or from 0-255.  For example:

cg_rgb 1 0 0

is a RED armband and minimap arrow.

cg_rgb 255 0 0

is the exact same thing.

 

Funstuff

To see a preview of all the fun stuff for each of the characters you can click on their pictures below and take you to their page which has their funstuff.

 

Blue Team

Alda - raceblue 0 - SWAT

Alda

Carla

Carla

Tom

Tom

Tashiki

Tashiki

 

 

 

Red Team

Sarah - racered 0

Sarah

Misu - racered 1

Misu

Rafiq - racered 2

Rafiq

Denzel - racered 3

Denzel

 

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This file was last updated: "November 15, 2009, 11:00 pm"