Urban Terror's - Carla and her funstuff!

Round 3: Characters and Appearance

Calra's Race and Model Number

Carla is the 1 player model for the blue race (aka SWAT) here is her picture and fun stuff she can has.  To use her model goto the console and type:

/raceblue 1

Or select her from the Graphic User Interface (GUI).

 

Carla - raceblue 0 - SWAT

 

Carla's Fun Stuff. 

To use her funstuff goto the console and type:

/funblue ITEM_NAME

Where the ITEM_NAME equals the text under te picture.  Please note that you can mix and match multiple funstuff Items (as long as they do not conflict with each other). So you can have a hat and the ninja mask, simply separate the ITEM_NAME(s) with commas.

/funblue ITEM1,ITEM2,ITEM3

A note about helmets some of the funstuff will not work (or be visible) when wearing a helmet.


Calra Funstuff

asian

asian

bartsbl

bartsbl

bartsgd

bartsgd

bartsgn

bartsgn

bartsny

bartsny

bartspp

bartspp

capbl

capbl

capdg

capdg

capwt

capwt

capyw

capyw

gasmask

gasmask

ninja

ninja

patch

patch

phat

phat

ponybl

ponybl

ponydg

ponydg

 ponygd

ponygd

ponyny

ponyny

 ponypp

ponypp

shades

shades

 touqbl

touqbl

touqdg 

touqdg

 touqwt

touqwt

viking

viking


 

Script:

Here is a script that allows you to cycle through all the funstuff for Carla.

//  ================= carla Funstuff  ====================== by <taggedzi>
set carla_funstuff_0a "set funblue ''; set carla_funstuff_0 vstr carla_funstuff_00"
set carla_funstuff_00 "set funblue asian; set carla_funstuff_0 vstr carla_funstuff_01; wait 15; ut_echo Fun Stuff Item: ^6 asian;"
set carla_funstuff_01 "set funblue bartsbl; set carla_funstuff_0 vstr carla_funstuff_02; wait 15; ut_echo Fun Stuff Item: ^6 bartsbl;"
set carla_funstuff_02 "set funblue bartsgd; set carla_funstuff_0 vstr carla_funstuff_03; wait 15; ut_echo Fun Stuff Item: ^6 bartsgd;"
set carla_funstuff_03 "set funblue bartsgn; set carla_funstuff_0 vstr carla_funstuff_04; wait 15; ut_echo Fun Stuff Item: ^6 bartsgn;"
set carla_funstuff_04 "set funblue bartsny; set carla_funstuff_0 vstr carla_funstuff_05; wait 15; ut_echo Fun Stuff Item: ^6 bartsny;"
set carla_funstuff_05 "set funblue bartspp; set carla_funstuff_0 vstr carla_funstuff_06; wait 15; ut_echo Fun Stuff Item: ^6 bartspp;"
set carla_funstuff_06 "set funblue capbl; set carla_funstuff_0 vstr carla_funstuff_07; wait 15; ut_echo Fun Stuff Item: ^6 capbl;"
set carla_funstuff_07 "set funblue capdg; set carla_funstuff_0 vstr carla_funstuff_08; wait 15; ut_echo Fun Stuff Item: ^6 capdg;"
set carla_funstuff_08 "set funblue capwt; set carla_funstuff_0 vstr carla_funstuff_09; wait 15; ut_echo Fun Stuff Item: ^6 capwt;"
set carla_funstuff_09 "set funblue capyw; set carla_funstuff_0 vstr carla_funstuff_010; wait 15; ut_echo Fun Stuff Item: ^6 capyw;"
set carla_funstuff_010 "set funblue gasmask; set carla_funstuff_0 vstr carla_funstuff_011; wait 15; ut_echo Fun Stuff Item: ^6 gasmask;"
set carla_funstuff_011 "set funblue ninja; set carla_funstuff_0 vstr carla_funstuff_012; wait 15; ut_echo Fun Stuff Item: ^6 ninja;"
set carla_funstuff_012 "set funblue patch; set carla_funstuff_0 vstr carla_funstuff_013; wait 15; ut_echo Fun Stuff Item: ^6 patch;"
set carla_funstuff_013 "set funblue phat; set carla_funstuff_0 vstr carla_funstuff_014; wait 15; ut_echo Fun Stuff Item: ^6 phat;"
set carla_funstuff_014 "set funblue ponybl; set carla_funstuff_0 vstr carla_funstuff_015; wait 15; ut_echo Fun Stuff Item: ^6 ponybl;"
set carla_funstuff_015 "set funblue ponydg; set carla_funstuff_0 vstr carla_funstuff_016; wait 15; ut_echo Fun Stuff Item: ^6 ponydg;"
set carla_funstuff_016 "set funblue ponygd; set carla_funstuff_0 vstr carla_funstuff_017; wait 15; ut_echo Fun Stuff Item: ^6 ponygd;"
set carla_funstuff_017 "set funblue ponyny; set carla_funstuff_0 vstr carla_funstuff_018; wait 15; ut_echo Fun Stuff Item: ^6 ponyny;"
set carla_funstuff_018 "set funblue ponypp; set carla_funstuff_0 vstr carla_funstuff_019; wait 15; ut_echo Fun Stuff Item: ^6 ponypp;"
set carla_funstuff_019 "set funblue shades; set carla_funstuff_0 vstr carla_funstuff_020; wait 15; ut_echo Fun Stuff Item: ^6 shades;"
set carla_funstuff_020 "set funblue touqbl; set carla_funstuff_0 vstr carla_funstuff_021; wait 15; ut_echo Fun Stuff Item: ^6 touqbl;"
set carla_funstuff_021 "set funblue touqdg; set carla_funstuff_0 vstr carla_funstuff_022; wait 15; ut_echo Fun Stuff Item: ^6 touqdg;"
set carla_funstuff_022 "set funblue touqwt; set carla_funstuff_0 vstr carla_funstuff_023; wait 15; ut_echo Fun Stuff Item: ^6 touqwt;"
set carla_funstuff_023 "set funblue viking; set carla_funstuff_0 vstr carla_funstuff_0a; wait 15; ut_echo Fun Stuff Item: ^6 viking;"
set carla_funstuff_0 "set carla_funstuff_0 vstr carla_funstuff_0a"
// bind KP_HOME "vstr carla_funstuff_0"

To use simply uncomment the last line (the bind) and select the key you wish to use for cycling. Make sure you have selected the alda character for this to work!


This file was last updated: "November 15, 2009, 11:52 pm"